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On the Ledge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #273 | 2.263 | 3.200 |
Technical Implementation | #274 | 2.121 | 3.000 |
Music/Sound | #278 | 1.980 | 2.800 |
Overall | #292 | 2.036 | 2.880 |
Graphics/Animation | #295 | 2.121 | 3.000 |
Fun/Design | #343 | 1.697 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
There's a boss character that tells the player what to do. For "on the edge" I went with a building ledges as the environment for the game.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Godot Engine, Inkscape, Audacity
Which diversifiers did you use, if any?
None
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Comments
The game has some very good effects and an overall enjoyable gameplay. Everything is smooth and professional. This game is very neat! Good job!
Thanks! I'm glad you enjoyed it!
This seems to be a universe where everybody's favorite movie is antichrist...
I love the sounds, especially the ones the dog makes! The graphics are cut too and the gameplay feels good.
This could use some improvements like more variety and definitely more polish but for it being made in one week, this is good.
Yes, the mechanics are pretty shallow. I spent most of the time on polish (from just moving squares to what we have now). And doing my own art might have been a mistake because that took up quite a bit of time. Still, I learned a lot doing it.
Thanks for the feedback!