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A jam submission

Upon The SummitView game page

Submitted by joe_gamedev (@joe_gamedev) — 1 hour, 17 minutes before the deadline
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Upon The Summit's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#643.8014.250
Overall#1582.9523.300
Technical Implementation#1862.6833.000
Music/Sound#1872.6833.000
Fun/Design#1912.7953.125
Theme/Limitation#1922.7953.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
Includes a boss fight, escaping the edge of life and death (purgatory)

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unreal Engine 4, Blender, ZBrush, Substance Painter

Which diversifiers did you use, if any?
Bichromatic

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Comments

Submitted

really love the art its crazy and the mechanics are really good

Submitted

Man, I LOVE the aesthetic, volumetric fog is always a good idea lol, pretty good environment models, nice cutscene and really good job for being a single developer

Submitted

Visually speaking, this is really good. It lacks of player visual/audio feedback, controls are feeling a bit slow and the fight mechanism seems to be a bit off to me tho. I wish you'll keep working on this game after the jam to see how good it will be after a few more weeks of work!

Submitted

The atmosphere in the game is super cool and gives a nice feel, im guessing u are mainly an artist coz the model and env looks super nice :D 

but it mostly lacks visual and sound feedback for attacks and such 

Developer(+1)

Hey thanks! Yeah, unfortunately I ran out of time before I could get everything done.

Submitted

still super cool ,the boss cutscene was absolutly amazing loved it

Submitted

Really good looking game. The boss animations is great.

Well done.

Really fluid and good animation, crazy you got it done in time!


I will say I couldn't beat it though, I for the life of me could not figure out how to deal with the orbs it spits out. So I felt like there was just no way to kill the boss before I got killed by the orbs.

Developer

Thanks! Yeah that's my bad on the orbs, I didn't intend for them to be able to perpetually chase you for eternity.  You can dodge through them to destroy them without taking damage  (you have invincibility frames while dodging with shift).