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A jam submission

coalpoweredView game page

vimjam2022 submission
Submitted by Equilateral — 8 days, 6 hours before the deadline
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coalpowered's itch.io page

Results

CriteriaRankScore*Raw Score
Technical Implementation#653.1303.500
Fun/Design#873.0193.375
Graphics/Animation#1152.6833.000
Theme/Limitation#1302.5712.875
Overall#1322.5042.800
Music/Sound#1861.1181.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
the user places roads to let the cars travel to their destinations. These roads are multi-use for 2 reasons: The first is that the cars have to travel on the roads many times to its destination and back. The second is that the road has 2 purposes: it is used to reach the objective, but it is also an obstacle that can prevent other cars from getting to their destination

Team Size

Solo (1)

Completeness

Complete Game

What tools did your team use to construct the game?
macroquad rendering library. compiled to wasm, aseprite for the assets.

Which art and audio did you / your team NOT create?
i made all the assets myself

Which art & audio did you / your team create BEFORE the jam started?
none. they were all created during the jam

Which diversifiers did you use, if any?
N/A

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Comments

Submitted

I like the idea of the game and the effort of doing it all yourself and not even using a game engine.

The game feels promising. I think if you would flesh it out a bit more it could become a really nice puzzle game with a pinch of an economy simulation.

It took me not long to understand the game but I had some issue when a car exploded and I tried to optimize the connections afterward. I was not really clear that a certain factory and coal plant always belong together. They all look the same without any markers like numbers or anything.

The spawning of new buildings is also weird. It happened more than once that a new building was placed right next to an existing road or even on it. This of course leads to a disaster :D

Overall a very interesting entry. Well done!

Submitted

Well done! It was fun.

Submitted

Could see this being expanded into a neat resource management game.

Submitted

Solid start to a sim game. Need better instructions. Took a while to figure out how to build the roads and add factories. Still, a solid foundation for a sim.

Submitted

Awesome