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A jam submission

RushHellView game page

Multiple Dungeon Crawler
Submitted by stailx — 17 hours, 53 minutes before the deadline
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RushHell's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#1052.8182.818
Technical Implementation#1272.5452.545
Graphics/Animation#1502.2732.273
Fun/Design#1512.2732.273
Overall#1572.2002.200
Music/Sound#1881.0911.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
Controls are used on multiple instances of play.

Team Size

Solo (1)

Completeness

Demo / Vertical Slice

What tools did your team use to construct the game?
Unity

Which art and audio did you / your team NOT create?
All

Which art & audio did you / your team create BEFORE the jam started?
None

Which diversifiers did you use, if any?
Quick Run

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Comments

Submitted

This is an ambitious idea. Not being able to shoot and move in different directions is a bit frustrating, but I managed to survive until 4 instances. The world splitting is quite cool, but it's not really possible to focus on more than one at a time. It's definitely a unique interpretation of the focus though. Nice work!

Submitted

The idea is good and visually ok, but I feel it's too much, especially when having four at the same time - not only it's super hard to focus on all four at the time, but the rooms are very little, making it difficult to play. 

Submitted

Cool Game, I Really Like It Though It Did Get Hard After A While, Everything Else Is Great ;P