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Pong Idle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #96 | 2.469 | 2.667 |
Theme/Limitation | #106 | 2.315 | 2.500 |
Music/Sound | #107 | 2.160 | 2.333 |
Fun/Design | #111 | 2.315 | 2.500 |
X Factor (overall enjoyment) | #115 | 2.160 | 2.333 |
Overall | #117 | 2.212 | 2.389 |
Technical Implementation | #125 | 1.852 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
Yes - fun side project
Which diversifiers did you use, if any? (optional)
Shapely
Two Button
What tools did your team use to construct the game? (optional)
Godot
Which art and audio did you / your team NOT create? (optional)
none
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Comments
worked well except for the music- also a very smart usage of "crossing paths" :D
The visuals are nice, pretty sure you can do more with that! More balls and some more speed and you could get a really chaotic fun game.
The music is a bit "much" I was checking if there where two tabs playing music at the same time. But, anyone who makes their own music gets a "well done" from me!
Thank you very much for the Comments.
For the Music, however, it was a newbie Mistake. I somehow had the sound manager running twice on start-up - the bug is already fixed; however, I can't update until the Jam is officially over.
A little bit unclear at first, but fun once I got it. It would be cool if the balls moved a bit faster to test my reflexes a little, and the score was more emphasized to give me feedback when I do something good/bad.
The visuals are really nice, and I like the interpretation of the theme.
Excited to see where this project goes!
[Edit]
Deleted accidental duplicate comment
Thank you very much for the Kind Words.
Upgrades will be a part of the prestige system (ball speeds, point increases, paddle speed/size, etc). (also temporary bonuses...)
I had fun working on this (even thou most of my time was working out how to use Godot). Ran out of time to get it where I wanted it to be :(
This was a fun and satisfying game but I think there was an issue with multiple instances of the music playing at the same time, which made it a little hard to listen to.
Thank you very much for the Comment. I still have a quite a bit of work to do on it :)