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SmuonCode1137

28
Posts
3
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A member registered Sep 09, 2022 · View creator page →

Creator of

Recent community posts

Thanks! You're 100% right about the difficulty, it was one of those jams where I got too good at my own game neglected balance somewhat

Very fun, and I can't think of any criticism

This was a very cute game; I've never seen a cat's sporadic energy portrayed so well! 

Fun game! The sound effects were funny and I like the gameplay, I just wish it lasted a little longer! The bullet movement seems a little janky but I don't think it impacts gameplay

I like the  style and concept for the game, but I'm not sure what the punishment is for being caught by a vendor. With a few tweaks this could be quite a fun game but currently I think there's not enough of a challenge

Good job on the animation style of this game, it's really cool and unique! My one criticism is that the player falls down a little too easily, but that could also just be a skill issue. Nice submission!

I'm glad you enjoyed it while it lasted! I've never seen a room fail to open before, do you happen to remember which one?

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It's a very cool game but I definitely agree with the other comment that the hitboxes are WAY to small. I really appreciated the variety of enemies, not just one basic guy that slowly walks toward your tower

This was very fun and satisfying to complete, but in a couple levels it felt like you kind of had to make a leap of faith and hope you would fall onto the end platform. Well done!

This was very fun, just maybe a little too difficult for a jam game. Overall very nice!

This game was simple but fun and quite addictive!

This was a fun and satisfying game but I think there was an issue with multiple instances of the music playing at the same time, which made it a little hard to listen to.

This was a cool game, nice job!

Nice art and gameplay, but next time I would recommend having WASD as a movement option

It was a fun game with an interesting concept, I just wish there was some kind of visual indicator of the enemies paths. Great job!

Thanks, I'm glad you enjoyed it!

Thanks for the feedback! Powerups were definitely on my list at one point but I had to cut some corners to even finish the base game in time 

It looks and sounds amazing! The one main problem I noticed was that the gun was almost impossible to aim, but it was otherwise very good 

The game looks and sounds very nice, but I'm still not sure what determines what attack is used

The movement is very difficult at first but once you get the hang of it feels quite nice. The repetitive textures of the walls and ground is a little hard on the eyes, but overall a good submission.

While it's a fairly standard 2D platformer, it was amazingly well executed. I loved the graphics and music and had a great time playing it!

I absolutely agree about the music. I'll have to practice that kind of thing in the future

I'm so glad you liked it!

That's a great idea! If I keep working on this game I'll make sure to add that

Nice art and fun concept. I did notice that the fireballs were a little offset form my cursor and made it a little harder to aim, but it was still good.

That makes a lot of sense, I really should have looked harder!

Great music and artwork! With the amount of enemies, the sword felt a little too sluggish, but it was pretty fun

Hilarious (and fun) concept! The mouse sensitivity was really high though and made it difficult to play