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TombsTone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #65 | 3.024 | 4.000 |
Theme/Limitation | #116 | 2.079 | 2.750 |
Technical Implementation | #118 | 1.890 | 2.500 |
Overall | #122 | 2.047 | 2.708 |
Graphics/Animation | #130 | 1.890 | 2.500 |
Fun/Design | #131 | 1.890 | 2.500 |
X Factor (overall enjoyment) | #139 | 1.512 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Pair (2)
Will you continue work on the game after the jam?
Yes - fun side project
Which diversifiers did you use, if any? (optional)
In a Song
What tools did your team use to construct the game? (optional)
GameMaker Studio 2, BandLab
Which art and audio did you / your team NOT create? (optional)
We created none of the art, but we did create the music!
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Comments
Music was great! I managed to figure out how a few things worked without a tutorial, but unless you can freely switch control between characters I'm not sure what to do...
You can! With spacebar
Oh I see, the pink character died so I was confused with not being able to do anything as blue. The level doesn't seem possible unless both are alive, it might be less confusing if the game ended when one of them dies.
If you're planning to continue development, I think this game has some potential. I think starting with some smaller, simpler levels would ease the player into the game mechanics more easily.
Thank you so much for your review! We are definitely thinking of reworking the level designs and making a tutorial!
Wasn't very clear on what and how I'm supposed to be doing things. The music slaps so hard though. The design and models also look amazing.
Thank you! Yeah, we really ran out of time in terms of making a tutorial and even the actual level…but we want to keep working on the game!