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Joules's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 3.028 | 3.111 |
Theme | #6 | 3.136 | 3.222 |
Overall Game | #7 | 3.136 | 3.222 |
Overall | #7 | 2.920 | 3.000 |
Aesthetics | #8 | 2.812 | 2.889 |
Sound | #9 | 2.487 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A nice variation on the theme. Great sound effects and nice clean graphics. Great entry!
Overall game was pretty good. The inertia was harsh, but that made sense to me. What could really use some help though was the camera, it felt like it was normal for Y positioning but then reversed for X. And it was also very sensitive - I had to put my mouse to very low sensitivity.
I got stuck on the level where you need to jump from a narrow rail to another rail - I kept falling off. Every time I dashed it pushed me down and every time I tried to just jump I would fall. :(
I really liked getting the gem that let you have unlimited power - that was super fun.
Nice job.
-Azulles
Thanks for the input! I didn't have enough time to make the options functional but after reading your comment I'm DEFINITELY giving players the option to reduce sensitivity and invert the axis!
Hey, thanks for the game!
During level 3 i felt like a kid playing those maze games where you have to guide the ball to the end avoiding the holes, great fun! I had a hard time with the camera though ´cause it got so close to the ball sometimes ; also i think i´m used to playing with the y-axis inverted =)
also, i loved the marble sound of the ball!
Hey, thanks for playing! I literally rolled a marble on the floor and chased it with a microphone ha, glad you liked it!
OMG that makes it so much better!!! i´m so glad you did it this way ahahah!