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Looking for 3D Artist & Sound Person for Theme-appropriate FPS Level

A topic by Sidremus created Sep 26, 2023 Views: 81 Replies: 1
Viewing posts 1 to 2
(2 edits)

[UPDATE]: Been making progress on the gameplay prep: https://www.youtube.com/watch?v=g7Ks3-HMeCM

[Original Post]:
I'm an experienced game dev and VFX artist and want to stretch my level design legs.

This is how it currently looks like in motion:
https://youtu.be/aKVHOrFzYaU?si=G2QJzj9HwU11C-dh

For this jam I'd like to build one (or a few VERY) short levels for an FPS game. I personally would prefer something in the style of Quake or the like, but I'm very open for input - though it has to be within the scope of a week-long jam.
I'm going to use a couple of assets I'll prepare ahead of time, like a character controller and placeholder enemies with some basic behaviors. 

Which is not to say that thing are all set, though. If you got ideas/features you'd like to see implemented I'm completely open for it.
I'd like to get the core features locked in as quite early though, as I'd like to focus on level and encounter design more specifically.

I've jammed in Unity and Love2D before, this time around I'm going to work with Godot. I've spent quite some time with the engine at this point and feel comfortable enough to build a small 3D game with it.

Let me know if you're interested in joining up!

Hit me up on Discord: sidremus
(or the old way Sid#7611)


 

Updates to the game:

https://www.youtube.com/watch?v=g7Ks3-HMeCM