As the description says, you eventually figure out the right responses to achieve victory. I guess you could say this is the dark souls of interactive fiction. I liked the music.
the player and nick start with 20 hp. Each round, Nick says something and though it isn't entirely clear what, it is a consistent clue to what his next action is. The player then has the chance to do:
Desperate Attack
Attack for up to double damage, but vulnerable to a defend
Attack
Guaranteed damage each turn, but you leave yourself open to a Desperate Attack
Defend
Can counter a Desperate Attack and halves a Normal Attack.
Comments
Very well written game! I included it in my Wizard Jam 8 compilation video series, if you’d like to check it out:
As the description says, you eventually figure out the right responses to achieve victory. I guess you could say this is the dark souls of interactive fiction. I liked the music.
Submitted 4 hours and 20 minutes before deadline, nice. I'm kinda confused and kinda scared after playing this game.
the player and nick start with 20 hp. Each round, Nick says something and though it isn't entirely clear what, it is a consistent clue to what his next action is. The player then has the chance to do:
I'll update the description with this as well.