the player and nick start with 20 hp. Each round, Nick says something and though it isn't entirely clear what, it is a consistent clue to what his next action is. The player then has the chance to do:
- Desperate Attack
- Attack for up to double damage, but vulnerable to a defend
- Attack
- Guaranteed damage each turn, but you leave yourself open to a Desperate Attack
- Defend
- Can counter a Desperate Attack and halves a Normal Attack.
- Can counter a Desperate Attack and halves a Normal Attack.
I'll update the description with this as well.