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the player and nick start with 20 hp. Each round, Nick says something and though it isn't entirely clear what, it is a consistent clue to what his next action is. The player then has the chance to do:

  • Desperate Attack
    • Attack for up to double damage, but vulnerable to a defend
  • Attack
    • Guaranteed damage each turn, but you leave yourself open to a Desperate Attack
  • Defend
    • Can counter a Desperate Attack and halves a Normal Attack.

I'll update the description with this as well.