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Magnick Gets the Gears!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #50 | 3.600 | 3.600 |
Theme | #55 | 3.600 | 3.600 |
Overall | #64 | 3.320 | 3.320 |
Gameplay | #66 | 3.200 | 3.200 |
Innovation | #71 | 3.200 | 3.200 |
Polish | #75 | 3.000 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What category are you in?
Intermediate
How does your game relate to the theme?
We used the polarity of magnets as a starting point to play with the duality of risk versus reward: you need attraction to get collectibles, but you're also attracting hazards, and when you repel hazards you're repelling rewards as well.
Specify any and all pre-made assets in your submission.
We used pre-made music which is listed on our project's page.
How many team members does your team have in total?3
By submitting, you agree to all the rules listed.
I/We agree
Does your game utilize Wolfram Language?
No
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