Hi! This is such a fun concept! I wasn't completely sure what I was doing at first but soon got the hang of it. I liked the layout of the level and the rubber ducks made me smile. I was so close to winning but ran out of coffee for my devs with just a few seconds to go! A+ realistic experience
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Comfort Zone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Pitchability / Marketability | #5 | 4.000 | 4.000 |
Gameplay Design | #11 | 3.000 | 3.000 |
Overall Quality | #11 | 3.000 | 3.000 |
Art | #14 | 3.000 | 3.000 |
Overall | #20 | 2.800 | 2.800 |
Audio Quality | #23 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The office environment looked great, but the layout of the map needed some more development time as it was quite hard to navigate and had a lot of unused space. The design of the devs was simple and effective - the game environment would benefit from sharing their colourful design. Your idea was unique and fun, it felt great running around the office, frantically trying to keep productivity up. I found some items that the devs needed hard to find, but physically carrying them to the break room was hilarious. With some more time this could really be a super fun unique indie game, however a lot of the environment felt unfinished and I ran into a couple of bugs preventing the devs from returning to their desks. You should take up this concept and work on it more, I'd love to play a full release! The game also would have benefited from a soundtrack to highlight the fun crazy nature of the gameplay.
Name of Team (If you used the Into Games Discord, tell us your team number!)
Team 1 (Questionable Intensions)
Name of Game/Project
Crunching Cubes
Name of each team member
Charlotte
Winry
Daria
Paulien
Felix
Natalia
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