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Revenge of Guimarães's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #10 | 1.768 | 2.500 |
Concept | #13 | 2.121 | 3.000 |
Audio | #13 | 0.707 | 1.000 |
Graphics | #13 | 1.768 | 2.500 |
Overall | #13 | 1.591 | 2.250 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
Idle Combat RPG where you control the environment and not the hero
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Comments
I liked the art style and the animations. My first play though I was not sure what you are supposed to use the money for, and in my second play though I still had that question. It seemed like there was no cooldown on creating shops and hospitals so if I just kept using them I was too strong. I liked the idea of buying items on the fly with quick decisions, I wish there was some feedback to know that I had successfully bought anything since it was not clear. I assume I was getting stronger since I could kill the enemies in one hit.
If you have time in the future, I would recommend making a web build so that more people play your game. Good job overall!