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Ricochet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 2.742 | 3.167 |
Gameplay | #15 | 3.031 | 3.500 |
Overall | #15 | 2.851 | 3.292 |
Theme Usage | #18 | 3.031 | 3.500 |
Graphics | #19 | 2.598 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
To us, one weapon generated more than a few ideas. At first we considered a gun with a single bullet you had to retrieve, but ultimately we landed on this. A kind of side scroller 2d shooter with only a single weapon. In addition we took the one hit quite literally and used it to develop our gameplay to be more puzzle focused.
How did you implement the Modifiers? (if you did)
We implemented the one hit modifier by making the enemies and player both die in one hit.
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Comments
Awesome job! I love the minimalism. I beat the game on stream and collected all the collectibles!
Quite a stylish game, loved the neon colours and the game mechanic was implemented really well. Great Job!
You have something interesting going on here, I like it!
The triple jump made it really satisfying when you "made" a long jump. 😃
A note... Add a way to exit the game. Had to Alt+Enter to get out of full screen.
Really great job!
I like the music,the style is quite nice too