21 entries were submitted between 2025-02-21 23:00:00 and 2025-03-07 23:00:00. 12 ratings were given to 9 entries (42.9%) between 2025-03-07 23:00:00 and 2025-03-10 12:00:00. The average number of ratings per game was 0.6 and the median was 1.
Criteria | Rank | Score* | Raw Score |
Potential for Future Growth – Room for Expansion | #1 | 4.000 | 4.000 |
Creativity & Innovation – Originality and Uniqueness | #1 | 3.000 | 3.000 |
Engagement & Replayability – Fun & Replay Value | #1 | 4.000 | 4.000 |
Playability & User Experience – Ease of Play & Balance | #4 | 3.000 | 3.000 |
Art Style – Visual Appeal & Consistency | #4 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Potential for Future Growth – Room for Expansion | #1 | 4.000 | 4.000 |
Creativity & Innovation – Originality and Uniqueness | #1 | 3.000 | 3.000 |
Art Style – Visual Appeal & Consistency | #1 | 4.000 | 4.000 |
Engagement & Replayability – Fun & Replay Value | #2 | 3.000 | 3.000 |
Playability & User Experience – Ease of Play & Balance | #8 | 2.000 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Creativity & Innovation – Originality and Uniqueness | #1 | 3.000 | 3.000 |
Potential for Future Growth – Room for Expansion | #3 | 3.500 | 3.500 |
Playability & User Experience – Ease of Play & Balance | #4 | 3.000 | 3.000 |
Engagement & Replayability – Fun & Replay Value | #6 | 2.500 | 2.500 |
Art Style – Visual Appeal & Consistency | #6 | 2.500 | 2.500 |
Criteria | Rank | Score* | Raw Score |
Playability & User Experience – Ease of Play & Balance | #1 | 4.000 | 4.000 |
Creativity & Innovation – Originality and Uniqueness | #1 | 3.000 | 3.000 |
Engagement & Replayability – Fun & Replay Value | #2 | 3.000 | 3.000 |
Potential for Future Growth – Room for Expansion | #4 | 3.000 | 3.000 |
Art Style – Visual Appeal & Consistency | #4 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Art Style – Visual Appeal & Consistency | #1 | 4.000 | 4.000 |
Creativity & Innovation – Originality and Uniqueness | #1 | 3.000 | 3.000 |
Engagement & Replayability – Fun & Replay Value | #2 | 3.000 | 3.000 |
Playability & User Experience – Ease of Play & Balance | #4 | 3.000 | 3.000 |
Potential for Future Growth – Room for Expansion | #4 | 3.000 | 3.000 |
Criteria | Rank | Score* | Raw Score |
Art Style – Visual Appeal & Consistency | #1 | 4.000 | 4.000 |
Playability & User Experience – Ease of Play & Balance | #1 | 4.000 | 4.000 |
Potential for Future Growth – Room for Expansion | #4 | 3.000 | 3.000 |
Creativity & Innovation – Originality and Uniqueness | #8 | 2.000 | 2.000 |
Engagement & Replayability – Fun & Replay Value | #8 | 2.000 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Potential for Future Growth – Room for Expansion | #4 | 3.000 | 3.000 |
Creativity & Innovation – Originality and Uniqueness | #8 | 2.000 | 2.000 |
Playability & User Experience – Ease of Play & Balance | #8 | 2.000 | 2.000 |
Engagement & Replayability – Fun & Replay Value | #9 | 1.000 | 1.000 |
Art Style – Visual Appeal & Consistency | #9 | 1.000 | 1.000 |
Criteria | Rank | Score* | Raw Score |
Creativity & Innovation – Originality and Uniqueness | #1 | 3.000 | 3.000 |
Potential for Future Growth – Room for Expansion | #4 | 3.000 | 3.000 |
Engagement & Replayability – Fun & Replay Value | #6 | 2.500 | 2.500 |
Art Style – Visual Appeal & Consistency | #6 | 2.500 | 2.500 |
Playability & User Experience – Ease of Play & Balance | #7 | 2.500 | 2.500 |
Criteria | Rank | Score* | Raw Score |
Engagement & Replayability – Fun & Replay Value | #2 | 3.000 | 3.000 |
Playability & User Experience – Ease of Play & Balance | #3 | 3.500 | 3.500 |
Creativity & Innovation – Originality and Uniqueness | #7 | 2.500 | 2.500 |
Art Style – Visual Appeal & Consistency | #8 | 2.000 | 2.000 |
Potential for Future Growth – Room for Expansion | #9 | 2.500 | 2.500 |