Play mess
CATapult's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #286 | 1.828 | 3.500 |
Creativity | #312 | 1.654 | 3.167 |
Simplicity | #332 | 1.741 | 3.333 |
Fun | #340 | 1.306 | 2.500 |
Visuals | #342 | 1.219 | 2.333 |
WOWIE! (Overall) | #343 | 1.219 | 2.333 |
Sound | #350 | 0.783 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Liked the idea of catapulting yourself off ledges. Just wish there were more levels to expand upon that mechanic more since I thought it was pretty cool. Also personally I dislike the fact that you can hold the jump button and continuously jump. Platformers are generally about precision with your jumps so when I'm accidentally jumping a bunch it becomes harder to have complete control over my character. Regardless still enjoyed the game. Well done! :)
Thanks for telling me about the jump, that is something I wouldn't have thought about. When it comes to the amout of levels I ran out of time so that was quite limiting unfortunately. Glad you enjoyed the game though :)
Propelling yourself it's really hard... I couldn't do it... And I was there almost 10 minutes...
Since I made the level design last and had to do it fast I couldn't make anyone playtest it, I just hoped my hints would be enough to guide players to make the right actions, however just like in your case when I made someone play it yesterday he had trouble figuring out how to build and unleash momentum. Clarity was indeed one of the major problems of this game. Thanks for trying for so long and I'm sorry for the frustration it must have caused :/
By the way, you weren't alone, I made my brother test it the next day and he also had trouble figuring things out.
The game was simple and fun, but I think it could have used some music or sound effects. Also, nice job on the cat pixel art. Can you give me some feedback on my game?
I will (sorry for the delay by the way)
Also I generally didn't want to embark into something I hadn't done with Unity before and audio is one of these things so I didn't take the risk of taking precious time to figure out how it works. But you're right it would have made it better.
I like the idea to put a cat on a skateboard. But there's an input delay in your game. Would be nice, if you fixed it. Other than that, well done!
I believe the delay you're feeling comes from the acceleration being too slow (or the lack of an initial velocity perhaps) on the horizontal axis. It's interesting, thanks for sharing that.
And yeah the skateboard allows me to get away with not having any animations x)
Big brain