Thank you very much! Glad to hear you enjoyed it.
Austin Blalock
Creator of
Recent community posts
Honestly this is the most unique game I've played so far in this jam. Really good take on the theme in my opinion. Gameplay is simple but pretty engaging (especially if you enjoy simple maths). I liked the 10 second timer forcing you to make decisions quickly. Added a nice amount of pressure to force you to think quickly but not enough to make it super stressful. Really enjoyed the game
Pretty simple concept but it was executed very well! The gameplay is pretty solid and is a nice challenge for the most part. The aesthetics were nice as well. I liked how there's a ton of variety in the items that fall down. Only issue I had was how stuff falls through the very edges of the platforms. Threw me off a couple times because I thought the items were gonna barely land on a platform but instead they just went through. Fun game though!
As someone who enjoys shooters, these type of games are always a treat. Really like the simplicity in this one. Not really any distractions disrupting gameplay or anything aside from the breaker, but you only use it as a last resort. Liked the aesthetics and sound as well. Also having an online leaderboard is a great touch. Fun game!
Really liked the game. The gameplay felt incredibly fun and smooth once I got the hang of things. I especially enjoyed the roll. Only complaint I can think of is that the first two waves take a bit too long in my opinion. It's just a bit annoying having to play through them everytime I die. I feel like the game really starts to get good once there are multiple enemies and the flying bugs start spawning, but the first two waves just have the basic ground enemy (at least if I recall correctly) and most of the time you are just fighting them 1 on 1 which gets repetitive really quickly. That's really only just a nitpick though sorry if I came across as super critical. :)
Overall I really enjoyed this game. The core gameplay loop is super solid, and the art & sound are good too. It's one of the better games I've played in the jam so far and it's definitely my favorite 3d one in the jam. Great job!
Liked the idea of catapulting yourself off ledges. Just wish there were more levels to expand upon that mechanic more since I thought it was pretty cool. Also personally I dislike the fact that you can hold the jump button and continuously jump. Platformers are generally about precision with your jumps so when I'm accidentally jumping a bunch it becomes harder to have complete control over my character. Regardless still enjoyed the game. Well done! :)
I appreciate the detailed feedback! Looking back on it, the ending with the hoppers is certainly not good level design lol. At the time when I was making it I had to finish the levels soon so I could begin working on other things, but that doesn't excuse the fact that the level design of the room was bad and the amount of hoppers was just unnecessary. Glad you still enjoyed the game and I really appreciate your honest feedback! :)
Unexpected... but the good kind, ya know? Like when you think there's only 1 cookie left in the cookie jar but then it turns out there's still 5 left. Really enjoyed the dialogue and premise. Only played long enough to get 3 different endings but they felt different enough to be enjoyable still. Good stuff!
For such a simple premise I had a ton of fun playing this game. I felt like I had a lot of control over my character's movements with the knockback and it was also just generally fun to do. Only nitpick I can think of is lack of polish but it's a game jam so that's perfectly acceptable. Good stuff!
I think I found some unintentional bugs tho
1. The score counter ticks up when I'm shooting bullets offscreen meaning I'm probably killing bats before they get onscreen.
2. While being midair and having a ceiling above your head if you shoot downwards for some reason it allows you to shoot really fast without a cooldown (now that I think about it that may be intentional but I might as well mention it).
With that said none of these things stopped me from having fun and are nitpicks at best. Just trying to give helpful feedback so you can improve! This was definitely one of the funner games I've played in the jam so far! :)
Thank you! Yea, the sounds were the last things I implemented and didn't have enough time to add as many as I wanted, but I didn't worry about too much since it's just a game jam. The game is meant to be on the harder side but I'll definitely take that checkpoint thing into consideration. Thanks for the feedback!
This game is such a joy to play. I don't know how you did it, but the gameplay just felt sooooo smooth and polished. As someone who plays a ton of 2d platformers, the gameplay was something unique and refreshing (regardless of how simple it is). The pixel art and sound also blended well together in my opinion. Also it definitely follows along with the theme of course. Great stuff!
Short and sweet! Pretty nice artstyle and sound. The last level had me stuck for a bit because I couldn't find the solution but eventually I figured it out. Would have liked to seen the rolling down slopes explored a bit more because I enjoyed it quite a bit, but I realize it's hard to make a bunch of levels for a game jam. Cool concept!