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A jam submission

Re:TankView game page

To defeat the enemy, you must become the enemy, by losing to the enemy...
Submitted by Chryss55555 — 2 hours, 10 minutes before the deadline
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Re:Tank's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#2713.5113.511
Topic#3413.3193.319
Sound#3483.0853.085
WOWIE!#3553.1063.106
Fun#3983.1283.128
Creativity#4803.0213.021
Simplicity#4953.3623.362

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
BGM: Nicolas Jeudy and DARK FANTASY STUDIO. Sound Effects: https://assetstore.unity.com/packages/audio/music/orchestral/ultimate-game-music... https://assetstore.unity.com/packages/audio/sound-fx/universal-sound-fx-17256

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
Submitted

It's a bit confusing when you die. At first I thought I can bump into other tanks to play as them, but then I realised that I died. Also it would be better if the camera moved towards the cursor a bit so you can see ahead wherever you want.

Submitted

fun game! I really like the concept. It is a little hard to tell which way your body is facing, which does make the movement a little tricky, but some changes to the sprite could easily fix that e.g. a spike on the front. The web version does suffer some performance issues with frequent frame drops, but it's understandable with 100+ enemies in one scene. Maybe look into occlusion culling :)

Submitted

Really fun. The movement mechanic was a bit weird at first, but easy to figure out ig. The only thing I'd change is maybe having a more obvious indicator when you lose a live.

Viewing comments 3 to 1 of 23 · Previous page · First page