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Racoonity Service's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #218 | 3.680 | 3.680 |
Sound | #250 | 3.200 | 3.200 |
WOWIE! | #331 | 3.120 | 3.120 |
Fun | #363 | 3.080 | 3.080 |
Simplicity | #373 | 3.600 | 3.600 |
Creativity | #412 | 3.200 | 3.200 |
On Topic | #599 | 2.600 | 2.600 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Music by Eric Matyas www.soundimage.org
Credits
Game by Garrett Gibbs
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Comments
Nice game with unique levels, Second level reminded me of tower of hanoi. I hated third level as it was pure luck and no skill, any of them could be trap. Maybe there was a pattern that I couldn't see but it was most frustrating. It kind of ruined the fun for me, otherwise nice game, I loved remaining levels especially the second.
Thanks for playing and the feedback! There was a visual cue in the third level but in retrospect, I think I hid it too well for the jam.
Presentation is pretty nice. The sound fidelity is pretty good. I found the music loop to get tiring pretty quickly. Would have been nice to have some more subtle music. I think the amount of text in the game could be off-putting to a lot of people. It would be nice to have more game-integrated visual guidance for how to solve the puzzles. If you skip the text you kind of have no clue what's going on aside from opening up the menu to look at more text in the hints.
The movement controller would benefit a lot from having some aerial drag you you don't move laterally as quickly when you're in the air. The movement sensitivity for air time feels too high.
Nice start.
Thanks for playing and the great feedback! Many of the elements got away from me and it definitely has less of a game jam feel then I intended.
Stunning work for the amount of time you had! Well done, you should further develop this, it has so much potential!
Thanks so much, glad you enjoyed!