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A (ttack) I's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
On Topic | #264 | 3.560 | 4.111 |
WOWIE! | #387 | 2.983 | 3.444 |
Simplicity | #445 | 3.464 | 4.000 |
Sound | #496 | 2.598 | 3.000 |
Visuals | #636 | 2.406 | 2.778 |
Fun | #693 | 2.117 | 2.444 |
Creativity | #744 | 2.117 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Made the music myself (it's not so good though)
Credits
A simple mouse
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Comments
Nice game, but I wish I got more feedback for killing/shooting enemies, and maybe the enemies should also have some sort of health bar or indicator to how much health is left.
Cool concept but I find moving the AI kinda useless because it can shoot anywhere even if standing still
Hello! Thank you for the feedback. The AI is definitely not supposed to shoot from anywhere, but I think that's because of another thing I screwed up where the upgrades are all maxed which made the range of the AI bigger.
Again, thank you for the feedback and I really hope to improve.
For some reason all of the AI upgrades are maxed out.
Also, it's very similar to the prototype by Jonas where you double the fun.
Hello! Yeah, the AI upgrades are maxed (I forgot to change 4 lines of code), which sucks because I spent a lot of time on that. And I was inspired(*cough* copied *cough) by Jonas' game but made it worst.
Again, thank you for playing (even though it probably wasn't as enjoyable as I'd hope) and I hope to improve for the better.
Upgrade system :O
FEEDBACKS :
- no AZERTY controls... T-T
- no music during game
- music glitching (sounds bugging)
- low FPS
- game is really hard (maybe because of AZERTY)
- AI kind of useless xD
Hello! Thank you for the feedback. I do find this game one of, if not the worst game jam games I've made so there is a bunch of stuff missing. The other stuff I could probably fix but I never thought of other keyboards (I use QWERTY) so I'll be sure to think of that for future games.
Again, thank you for the feedback, and I'll try harder next time.