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Slime Crusher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #63 | 4.077 | 4.077 |
Fun | #106 | 3.692 | 3.692 |
Simplicity | #142 | 4.077 | 4.077 |
Visuals | #213 | 3.692 | 3.692 |
WOWIE! | #314 | 3.154 | 3.154 |
On Topic | #642 | 2.462 | 2.462 |
Sound | #674 | 2.000 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
None
Credits
Pablo Romero
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Comments
The puch fails some times. It's more a space vision game that an AI controlled one, but the concept is cool. It could be sooo interesting to experiment with moving obstacles or a "memory factor".
There are some bugs where the punch doesn't affect the enemy, but its understandable due to time constraints. Other than that the game itself is great! Its really easy to pick up and play.
Good idea and I had fun when the game worked
Not very well explained I don't think. My guy doesn't seem to always hit the slime, even when he plays the animation, and is right by the slime. This doesn't fit the theme because it isn't an AI, it's player controlled, even.
Not very well explained I don't think. My guy doesn't seem to always hit the slime, even when he plays the animation, and is right by the slime. This doesn't fit the theme because it isn't an AI, it's player controlled, even.
Epic game! I really like the simple concept: I think that it could be easily expanded into a mobile game!