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A jam submission

KennAIView game page

Collaborate. Kill.
Submitted by Moonrise45555 — 1 hour, 27 minutes before the deadline
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KennAI's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#7781.9392.375
Sound#8031.5311.875
On Topic#8471.6332.000
Visuals#8501.5311.875
Simplicity#8771.9392.375
Fun#8801.4291.750
WOWIE!#8871.3271.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
myself

Credits
Moonrise

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Comments

Submitted

I like the concept here, and you've got a cute little character with a robot on their head that I really like. I couldn't quite figure out how to work this one, unfortunately. I have the sneaking suspicion that some of the UI was getting cut-off, but I can't say for sure. It would have been good to know how much health I had left, how much time / how many enemies I needed to kill to progress, and what the different upgrade chips represented. In the second wave, my robot friend decided to stop using his attack, and I couldn't quite understand why.

Submitted

I like the concept here, and you've got a cute little character with a robot on their head that I really like. I couldn't quite figure out how to work this one, unfortunately. I have the sneaking suspicion that some of the UI was getting cut-off, but I can't say for sure. It would have been good to know how much health I had left, how much time / how many enemies I needed to kill to progress, and what the different upgrade chips represented. In the second wave, my robot friend decided to stop using his attack, and I couldn't quite understand why.

Submitted

good game needed more polishing if you want to make it à full game. Overall good game!

Submitted

cool art, lil confusing with the menu and there wasn't much feedback when you get damaged. also when you die the game gets softlocked. cool concept though, good job for just 3 days of development

Submitted

The menu was confusing and I wasn't sure what to do, unfortunately…