Amazing 3d game they are difficult to make during game jam but you did it great !
Play game
Ninja Showdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #197 | 3.750 | 3.750 |
Sound | #200 | 3.313 | 3.313 |
WOWIE! | #233 | 3.375 | 3.375 |
Creativity | #258 | 3.563 | 3.563 |
Fun | #264 | 3.313 | 3.313 |
Simplicity | #486 | 3.375 | 3.375 |
On Topic | #732 | 2.125 | 2.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made the music. -Caxt
Credits
Caxt Nova & Edgars Skrabiņš
Comments
Thank you! Sorry to hear about the mouse sensitivity; I've got an updated version of the game that allows you to select your mouse sensitivity in the menu, but I won't be able to upload it until after the review period of the game jam. If you're interested, come back in a few days and give it a try! Otherwise, thank you very much for playing!
It lagged a bit on my laptop and the mouse sensibility was too high. Cool game by the way. Well done!
Thank you! Sorry to hear about the mouse sensitivity; I've got an updated version of the game that allows you to select your mouse sensitivity in the menu, but I won't be able to upload it until after the review period of the game jam. If you're interested, come back in a few days and give it a try! Otherwise, thank you very much for playing!
The idea of the game is really neat and I actually enjoyed playing it. It could use a little more polish but that’s true for all game jam games😅
I wish I could play this, but the mouse sensitivity is so high it's unplayable :/
From what I could see, the world looked very nice though!
Custom mouse sensitivity was the last feature on the chopping block that just didn't quite make it before the deadline. I've actually gone and added it in a local build, but unfortunately because this project is submitted as part of the game jam, it won't let me make additional uploads until after the review period is over. If you're willing to give it another shot, come back after the review period and you'll be able to play with a lower sensitivity 🙂Otherwise, thank you for checking out the game!
What an awesome world you created in such a short amount of time. However my favorite part of the game has to be "Let's get ready to NINJA!!!!!" in the music haha.
The map is very cool!
I also liked the music a lot, but i sufferd a bit for the absence of a crosshair >.<
Thank you for checking out the game! The choice to not add a crosshair will be a point of contention amongst my friends for years to come, but I think it helps balance out the ranges of the abilities in a world where there wasn't time to make more dynamic shooting mechanics like bullet spread, camera shake, recoil, etc... But I can understand your feeling on the matter. Hope you enjoyed it nonetheless!
The world looks awesome, it was also pretty fun. The enemies can see you from anywhere though.
I dont know if this was some problem with my specific pc but I couldnt do much because moving the mouse a few cm would rotate the view completly, I tried to set my pc sensitivity to low but it didnt help much
I also think the player´s attack should be more obvious, there not crosshair and the kunai (?) disappears almost immediately
Other than that though it seems like a pretty cool game, from what I could see it had quite the world to explore and I like the upgrade scripts
Thanks for checking it out! Sorry to hear about the sensitivity issue, a mouse-look sensitivity slider was the feature I just couldn't quite squeeze in at the last minute. Maybe I could have added a trail renderer to the kunai to make it a little more visible. Hard to fit everything you want into a 3 day period. Next time....!
I am very impressed by the fact that this game was made within 3 days. Fun concept and fun gameplay!
Also the music inside water is just insane. Nice detail here.
The graphics and effects look very cool!
I wished for custom sensitivity, cause this was a bit too high for my liking. But other than that good game!
Very polished game considering it's made for a game jam!
I wish there was a curser for aiming in the middle of the screen.
And maybe a sound indication for hitting enemies.
The visuals are amazing
Otherwise, this was a treat, me and my permanent clone are gonna fight some ninjas, bye.
Thank you for playing! The decision not to add a crosshair will be a point of contention among my friends for years to come, I expect. I like the lack of crosshair for this for a few reasons... I feel like it balances the different attacks better, and focuses the gameplay around ninja-ing more than soldier-ing, if that makes sense. There is a sound indication for hitting enemies, but I agree, it is far too quiet. If only there was one more day....!!!
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