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AutoPilot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
On Topic | #723 | 2.165 | 3.750 |
Sound | #898 | 1.155 | 2.000 |
Visuals | #905 | 1.299 | 2.250 |
Creativity | #933 | 1.299 | 2.250 |
Simplicity | #948 | 1.443 | 2.500 |
WOWIE! | #949 | 1.010 | 1.750 |
Fun | #980 | 0.722 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
myself
Credits
Angry Duck
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Comments
There's been a lot of jam games about the player controlling movement and AI controlling shooting, so it's neat to see a game in which this is reversed! I do think that this game suffers from a balancing problem, though. The enemies only need a second or so to destroy the player once they appear on the screen, which can feel unfair. I recommend zooming the camera out a bit to give the player a chance to see them coming. This would also allow the player to keep aiming and shooting while the AI is on autopilot. Nonetheless, well done :]
Cool !
Nice game
Cool graphics...