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A jam submission

Green Camel GamesView game page

Turn-Based Strategy
Submitted by shl50773 — 7 hours, 11 minutes before the deadline
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Green Camel Games's itch.io page

Team Members
Alexander Jarrett - up889272
Alexander Plumridge - up895383
Charlie Williams - up900884
Mikolaj Brzuchalski - up763079
Russell Pay - up333928
Thanh Tung Nguyen - up878141

Sharing link for Assets
https://drive.google.com/open?id=1YIDn6AOGmzFi4_AT2kfgXpMfXlCDUGiR

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Comments

This was really cool! It made me feel real dumb when I couldn't figure out how to turn in my resources to the city though haha. This game had a really nice atmosphere to it, and I can see a lot of potential with it!

I couldn't figure out how to place the port either :( But I was still able to cross the sea if the land was less than 3 tiles away :D

Really relaxing game, good job

(1 edit)

Took forever to figure out how to place the port. And when I did, it was a port in a lake... Whoops aha. Good job with this though. Pretty cool :)
Realised I didn't give anything decent to reflect with.

I think this could have done with some prompts for the player to know if they should right or left click and what they do. This looks like it might be Unreal, so the best way to do that would be with a data lookup table, and use an Enum for tags attached to actors. 

The objectives are a great to keep the player engaged. Before I realised they were there, I was just expanding and quickly started to wonder why I was doing so.