A couple of engines I've tried, beyond the existing list:
Commercial game engine. Exports to your desktop OS (Windows, MacOS, Linux), Android, iOS, HTML 5, Raspberry PI. Makes 2D and 3D applications. Think of coding in a BASIC type language, with tons of commands for input, images, animation, particles, physics, VR, etc. Engine can also be used with C++.
Free, open source engine. Visual interface, objects can be assigned scripted behaviors, very easy to use. Looks similar to Construct or Clickteam Fusion. Version 5 (Beta) is aimed at HTML5 games, Version 4 (stable) exports to your desktop (Windows, MacOS, Linux), Android (experimental) and HTML5.
A couple more I have NOT personally used, but they are popular (both commercial engines):