As I am trying to design a simple Zach-like out of “Baba Is You”, “Paradise” and affirmative paradigm, and I got stuck at the “how do I design the machine and the puzzles?” step. I know a reasonable amount of programming, used some XXIIVV-HundredRabbit toys and got some Zachtronics titles (loving more TIS-100 than further-onwards games like Shenzhen I/O) but I don’t know how to design such a machine, and therefore most puzzles. However, I do see some puzzle models in my head, like comparing vessels’ values, drawing on a screen and playing chiptunes. Thanks for reading and responding to my query. ^^