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A Moth Into A Flame's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #73 | 1.010 | 2.333 |
Overall | #75 | 0.866 | 2.000 |
Fun | #75 | 0.722 | 1.667 |
Polishing | #75 | 0.866 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
did you use any assets?
Blood sound from internet
Discord Username/Usernames
specteralcandle#4893
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Comments
I tried to open the game on mac, but it said that the application can't be opened, so I had to make it executable via terminal first.
I liked the sanity mechanics, and player's animation is nice, but I didn't get how you can avoid those bloodthirsty bugs though. One bug killed me in, like, half a minute. Also outside the house there is that blue screen, which is okay, but just doesn't look good. Controls are good, and everything works fine.
Sadly, you can't publish new files during this jam, so only those who have mac can run it (after some terminal magic).
Thanks for the review! I was focusing on mechanics first. Halfway through development turned upside down so I had to cut several mechanics :(. Graphics were kind of rushed because I only had 5 hours left.
I can't play this as i don't have a Mac. I think this will be a problem for a lot of other participants as well sadly. Maybe look into publishing to run in web, if the jam will allow it?
Sadly, WebGL crashes Unity. I could make a build for Windows or Linux, let me see if the jam will allow.
What is the problem with building with WebGL ? Maybe we can help you