Projects made with the all-in-one cross-platform 2D game development engine
Projects tagged with the following aliases will automatically show up on this page:
game-maker, game-maker-studio
Utilizing content created by algorithms rather than human made content. Often utilizes a "seed," a relatively small string that is used to control the randomization algorithm that generates the entire world.
Projects tagged with the following aliases will automatically show up on this page:
procedural-generation
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