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Abstract

Employing shapes, patterns, and colors to create non-representational art. Abstract games often focus on evoking emotions or exploring game mechanics rather than depicting realistic scenes or narratives. They may feature geometric designs, procedural generation, or unconventional gameplay elements that challenge traditional genre expectations.

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Interactive Fiction

Blending narrative storytelling with player choice, often text-based experiences where readers shape the story through their decisions. These works can range from simple branching narratives to complex simulations, offering immersive worlds and character-driven plots that unfold based on user input.

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