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First-Person

Presenting gameplay from the perspective of the player character's eyes, typically rendering a 3D environment. This view allows for immersive exploration and interaction, often used in shooter, adventure, and simulation games.

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Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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