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flat-shading

Flat-shaded design does not rely on textures. The faces of solids and shapes are generally a single color, or  subtle gradient. See also low-poly .

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Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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        New & populartagged flat-shading and Turn-based (1 result)

        Explore physical games tagged flat-shading and Turn-based on itch.io · Upload your physical games to itch.io to have them show up here.

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        Sabotage your fellow robots in this anti-deck building game!
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