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Horror

Featuring tense atmospheres, unsettling themes, and often supernatural elements designed to frighten or disturb players. Games in this category may include jump scares, psychological terror, or survival elements set in eerie environments.

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Turn-Based Combat

Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, allowing for a greater opportunity to think about strategy. The opposite of real-time combat.

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