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Horror

Featuring tense atmospheres, unsettling themes, and often supernatural elements designed to frighten or disturb players. Games in this category may include jump scares, psychological terror, or survival elements set in eerie environments.

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Turn-based

A turn-based game mechanic is the opposite of a real-time game mechanic. In a Turn-By-Turn mechanic (synonym), each player has to wait for the other to have played, so that they can play, and so on. This way, each player has the time to think about their strategy. TBT games rely less on action than real-time games.

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