Impressive for your first game! I thought maybe the game could benefit with being able to move in the air because it felt like every time you jumped the game would feel like it slowed down.
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Thanks. Mainly the idea was that all the movement be done on the ground/not be adjustable so that I could have it go back and forth in the same areas without everything being skipable, but thinking on it a dash or double jump could have worked as a somewhat consistent distance midair power. Alas the time!