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(+1)

Really liked what you were going for and i thought the atmosphere was fantastic.

for criticism: i think the jump is way too floaty, doesn't feel like you are jumping . i get what you were trying to do with the wall mechanic but its just weird ;/ other than that i dies a couple of times from stuff i couldn't see which was frustrating.

I think the game really makes you feel like you're stuck in hell which is very good but maybe it sacrifices a bit too much of the gameplay in order to convey this feeling. 

Still a pretty unique game which accomplishes most of what it tried to do, good work!

(+1)

Thanks for the feedback and the criticism. You are right, the wall jump wasn't as polished as I wanted but in future versions, it will improve, and I know that there are some fires placed with so much bad intention, but I wanted to make players feel a little bit frustrated at the start. I think that after some minutes you will have memorized everything that kills you that maybe you couldn't see, especially if you try to do a speedrun. Thanks for playing and taking the time to comment :)