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Thanks, that’ll make things easier! It still seems to have some problems though: /tmp/.mount_turbo-ESP3QY/usr/bin/guile-3.0: error while loading shared libraries: libcrypt.so.1: cannot open shared object file: No such file or directory

(+1)

Holy crap, we should make this a packaging Jam instead. I feel that 90% of the effort goes there and 10% to actually making the game! 🙄

I feel that.

Easy of packaging probably depends on which programming language you’re using. Packaging was easy for my Racket game. Even the person running BSD got it working!

Hi Cadence. Apparently on Arch linux you can install the `libxcrypt-compat` package, that will get rid of this issue. Otherwise I'm currently trying to build a appimage package (and testing on arch) that will include that library, but it's trying my patience...