My god...my final time was 29:20, but i must have spent 45 minutes playing it. there's a lot to love here, the fact I felt compelled to beat it says a lot. Things I liked : the graphics looked really good and cohesive, and the sound design was while minimalistic, quite good, It almost felt like a horror game, I was always terrified of spike falling on my out of nowhere. the movement felt good some of the time, once I really understood it, the fast character speed potentially makes this an entertaining speed run. I took the down route at the beginning with the skull sign, and saw another one at the end of the game, if it has multiple routes and challenges that's really cool. Things I didn't like : The spikes were very frustrating, the hitbox is giant in comparison to the visual, it made it really hard to see them especially when there was just 1, I died a ton of times to the spikes in way that I felt was unfair. The wall jumping felt often unresponsive, and having a limited number of them made it hard to judge if you could actually reach a location or not. I think the limited view could be increased, it made the game feel like it was more based on repeated deaths and memory than platforming at times, although this is also cool, felt good to finally memorize a route through.
Great job the game was cool :D