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Getting over it with Eldward Droidy.

I liked it quite a bit. The level design clearly had some thought put into it. The gameplay is extraordinarily stressful, but it rewards skillful play, and you can feel yourself getting better and better the more you play the game. I wish the jump was a little more lenient/had something of a momentum to it, but you could make chalk this up to the dreaded skill issue as displayed by yours truly. Lol.

All I know is that the game had me on the edge of my seat, and that's a very good sign!

As regards the presentation, everything looks nice, and I like the transitions between zones. You said there was music though, right? Sadly, I couldn't hear anything on either the Windows version or the browser version of the game. NO WAIT MY HEADPHONES WERE UNPLUGGED!

Great job!

Thank you so much! Dont know why you cant here the music, sorry bout that