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I agree on many points, in particular the packaging. I came to the same conclusion: it needs to be easy to run your game. AppImage is linux only which might reduce player count (though many lispers are probaly on linux). Another point for browser games: cross-compatibility. I did work on packaging as AppImage since the last jam and was hoping to test it out this time bit did not submit anything this edition due to travels but looking forward the playing the submissions and hearing wether you got more feedback with the AppImage version