The gameplay was painfully slow... Other than that, I could see myself playing this kind of throwback dungeon crawler and the overall look was nice! Just maybe needs a few extra things to make it more interesting. One idea I would suggest, is that if you're supposed to be "draggin" yourself with your hands to move, how about adding an actual drag mechanic with the mouse and maybe make it so that the player can do it faster if they are up to it, or get the rhythm down or whatever. I didn't really get to the part where the theme would kick in, if there was any.
Viewing post in Unstable coaling jam comments
Thanks for the feedback! yeah it is kinda slow and I was planning for dragging the mouse but didn't have time. The theme is that when you go to a door, you would have to press some buttons to see if there is a glitch or not to make it "stable". Overall your review was very detailed so thanks for pointing out the flaws in my game!