On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Yeah, the art is quite acceptable, even pretty good. The low resolution is Exactly what you're looking for in this jam. In terms of improving the art, I would not even change things, but rather learn about scrolling backgrounds, also called a "parallax" effect. My game uses that.. and my game is also very low resolution for the most part

I actually managed to finish the game. part of me felt like it was a bit tedious .. but, mostly I was happy for just a kinda meditative experience. 

the controls were a little challenging, once I got the sticky boots. Mainly because when standing next to a wall, you will grab the wall and maybe just wait until you can slide down it before you can regain traction. Maybe there's a way to check-if-close-to-the-ground, and if so, de-activate the wall. If doing it in the code isn't easy, you can also do it by having a wall tile that looks the same, but, doesn't "stick," and use that tile only on the bottom parts of the walls. Other than that, I also kinda would get jump and dash mixed up, but that's pretty minor.

The level is kinda easy to get lost in. For one thing, the checkpoints stay lit even when you activate a different checkpoint. Have it so that when you activate a checkpoint, it de-activates all the active checkpoints, including primarily their "burning" animation. I would die and then go back to a different checkpoint than I expected. 

If you're like me, you probably won't do a lot more to this project, but focus on the next one instead, but in that case this is just feedback to apply to that next project. 

Oh, and it's kinda minor, but the music was irritating sometimes. I know it sounds wierd, but, the music was Too cheerful haha. It's good though, really good first game!

(+1)

wow this is the best feedback i have gotten yet. Everything you said makes 100% sense and i agree. The parallax, the sticky shoes, the checkpoints. I might fix those stuff just to gain some experience. I really appreciate it. Btw probably i didnt communicate it correctly but if you press down while sticky, you will drop from the wall. For the parallax i tried clouds but they arent working as i hoped 😂 and for the checkpoint, my idea was that i would keep them lit so you can kinda know if you have already been there previously or not, but the active is only the last one you engaged with.


I will keep in mind the things you said and find a way to fix them and make them more enjoyable. I really appreciate it that you took the time to go through all of that.

No problem :) what are your plans after the jam?