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(1 edit)

Day 6:

Today I  was refactoring some code, but mainly fixing bugs from day 0 in the player object, which effected the "board data" & quest system. Sadly I could not reproduce the bug in the movement, therefor I really hope it's also fixed.

I'm really happy it's working now and I can continue the journey on my game taking it to the next stage, which means creating some more "voxel models" for the game, adding more levels and much more.


Sadly I had to reconvert & crop the video for itch (only gifs allowed). For this reason see my latest tweet for the full video: https://twitter.com/TackRadGames/status/1182421200049442817

Day 7 ToDo:

  • create a voxel model of the tower