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I struggled to really grasp the application of theme here, but I came to the same conclusion as Rag. Aside from that, I particularly enjoy the presentation! I loved the final cg, the animated backgrounds, and was particularly fond of the scene in the cafeteria.

It was a lot of fun to read, short and sweet, but some of the plot beats felt rushed, which happens in gamejams.  

I really liked how colorful everything was, and again that final CG was great!

Thank you for commenting! After I finished the final CG it was tempting to revamp everything in a similar style, really want to try to apply this in a future VN. I'm really happy you liked the cafeteria scene, it has been lovingly labeled the "Slightly Paradoxical Panorama" in my notes.

I implemented the mall beats backwards from what I should have done--came up with the directory image/implementation and regretted having so many new CGs to draw, dialogue to fulfill. Good practice in hindsight, but could have strengthened other areas more.

I went lightly on the topics addressed and it has hurt the connection to the theme, after seeing just a few other submissions I am getting a better feel of what I can say and do. Thank you!