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> why does it only work on Firefox and not Chrome?

Looks like there's more to it; linux/chromium isn't receiving the serialized wasm module when calling AudioWorkletNode.port.PostMessage

I'm going to try another platform after I can update the game when ratings are over. As a sanity check, I compiled a hello world wasm module with Go and tried to post it, also fails. The failure message, which can only be seen by setting `port.onmessageerror` in the AudioWorklet, only provides the very informative MessageEvent "messageerror" with no trace or anything :D

It's probably something silly on my part, this is definitely supposed to be supported.