> why does it only work on Firefox and not Chrome?
Looks like there's more to it; linux/chromium isn't receiving the serialized wasm module when calling AudioWorkletNode.port.PostMessage
I'm going to try another platform after I can update the game when ratings are over. As a sanity check, I compiled a hello world wasm module with Go and tried to post it, also fails. The failure message, which can only be seen by setting `port.onmessageerror` in the AudioWorklet, only provides the very informative MessageEvent "messageerror" with no trace or anything :D
It's probably something silly on my part, this is definitely supposed to be supported.