It's a good start towards a Beat Saber clone, but it's a shame that nothing actually happens when you 'hit your note'. other than gaining morale. Beat Saber's songs (and hit points) are designed to add percussion to the song (also Pistol Whip's shooting rhythm), so you're actually playing along to the beat and making the song better when you're winning. (I have jokingly called it Drum Hero more often than not, especially at higher levels). I would suggest haptics on successful hits, particles, different drum sounds and improving the animation of the 'battle' so that you have some degree of understanding of progress. It's a cool idea regardless!