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I'l be honest the idea sounds fun but the car moves way too fast to be of any sort of fun collecting coins (Which is annoying as crap when there's only a few left in the wide open field) and the springs are inconsistent.

Thanks for the feedback!  The co creator (JDEV) and i both agree that the car was a bit too squirrely.  The original idea for the game was a series of mini games based on dream tropes.  He was going to do one about being in a car that was "out of control", which lead to his development of the looser car controls. 

The bounce physics were my first attempt at really making something like this, and they are definitely a bit inconsistent.  This is why game jams are so great!  Opportunities to learn from feedback are invaluable!   :)