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A rail fighter that's a bit rough around the edges, but has great potential.

For an early demo, Bound By Blades is a pretty good play. I didn't know what to expect going in. I didn't expect what was delivered. I didn't expect I'd like this game, despite its flaws.

Gameplay-wise.. I'm on the fence about it. On one hand, the "rail fighter" system does make things interesting. It does take a lot of getting used to and is not intuitive for a fantasy-style game. I'm more of a fan of freedom-of-movement, but the concept does work for this game.

Graphically, I dig the art style. While the animations aren't 100% polished, they're absolutely fine for an early demo.

The soundtrack is beautiful. I can't gush over the sound effects as much, but there's nothing offensive about them, neither.

The controller inputs are straight-forward. However, I must complain that the game switched around input notifications between the controller and the keyboard. It should be locked on one or the other, depending on if a controller is active. I've been having a ton of trouble with this on Spyro Reignited Trilogy as well, so perhaps this is more of a problem with PC games in general. Or, perhaps my rig's haunted. Who knows?

I can't comment on replayability, considering this is just a very short demo.

Overall, Bound By Blades is a little rough around the edges. However, despite its flaws, I see great potential in this game.

Thanks a lot for the video and feedback!