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Thanks!  I know it wasn't as fully developed as it should have been, and this one in particular I hope to flesh out more after the judging concludes.  I know I don't get extra points for doing it fast.  I need to slow down and get it right (though given the time remaining to deadline, it wasn't an option here)!

To be honest, my main focus this game jam was just to learn the fundamentals of making an fvn since I had no previous experience with coding, much less Ren'Py, prior to early May. I also have been trying to develop a basic workflow that works for me.  

My primary goal the entire jam was focusing on the building blocks, like how to make sprites with multiple expressions, how to make music loops, how to do basic animations, and so on.  Each time, my focus has been on something basic and technical.  I didn't put my best foot forward in the writing department, and it greatly shows.

I haven't done any substantial writing since high school over 20 years ago, so I have a lot to brush up on, but have found some resources that I plan to read up on to help in that area.  I hope by next year I can at least be a competent participant.  It's been quite a lot of fun!